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Vik model

The game is currently in early stages of development. Current system requirements are unknown.  The game is due to release in late 2015 early 2016.  

The demo's were running on  MacBook Pro with the follow specs

  • Intel Core i7
  • 2.3 GHz
  • Number of Processors:1
  • Total Number of Cores:4
  • L2 Cache (per Core): 256 KB

PC, Mac or Both?

Currently Camelot Unchained is planned for PC only. Because CSE is growing the engine in house, by the time it reaches adulthood it might not be an easy port to those operating systems. Andrew is going to dig deep down (he’s threatened to write assembly code again) to get us every ounce of speed he can get. That might prevent us from a quick and easy port. OTOH, we won’t know until we are much further along with the engine. 

Source: Kickstarter FAQ

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